


In the first instance there’s a piece of glass which reveals parts of the environment not visible to the naked eye and cuts police tape that blocks stairs (yes tape is apparently super strong in this world!). It’s this characterisation (and only this) that will keep you staying with the game to the end as rest of it can be frustrating and a bit dull.Įach tape introduces further mechanics or tools that become part of the next playable section, or allow you to visit a place you couldn’t before. To sell the situation, each character including Desmond has been voice cast really well – in fact all the audio work experienced during In Sounds Mind is really well done – and this leads to you believe in their stories more. Later tapes explore other mental health issues though don’t quite capture them as well as the first. I found that the first tape is by far the best chapter which involves a women who hates the image of herself due to an accident that happened as a child. However, the real purpose of the game is that Desmond has to visit the minds of four of his patients.Įssentially each “tape” as the game refers to these visits is a chapter, and as you play you will be helping the patient resolve their mental suffering. This can be random notes left lying around, items appearing behind that weren’t there a moment ago… the usual horror trope fare really. The main protagonist is a shrink called Desmond who has woken up in an apartment building which is rundown and a complete mess, and with himself not knowing what’s going on, exploration means beginning to see creepy stuff happen. I like a good horror game anyway, so the question is: does this tick all the boxes? The short answer is no, but it’s still worth a play. In Sound Mind is a first person psychological horror game from We Create Stuff, which mixes many puzzles along with some combat, and with it being Halloween month (yes!) I fancied a horror experience of sorts.
